

What happens when a child outgrows his trusty Imaginary Friend, the pal that stuck with him through all of the highs and lows of growing up? Well, these creations pack up and head for Foster's Home for Imaginary Friends! Foster's is a one-of-a-kind Victorian mansion filled with hundreds of unique characters from all over the world, thought up by completely different children for completely different reasons. These creatures all live together in this vast, sprawling home with more rooms than you could ever dream possible! Mac, a clever but somewhat shy 8-year-old boy, discovers Foster's when his mom tells him he's too old for his Imaginary Friend Blooregard. Not ready to part with his trouble making best buddy, Mac takes Bloo to Foster's with the hope of giving him a safe place to live, while still being able to visit every day.


Aug 13, 2004 - 23m
Mac and Bloo meet residents Eduardo, Wilt and Coco, and the home's staff.

Aug 13, 2004 - 19m
An evil imaginary friend sets a sinister plot in motion against Bloo, and Mac and the home's residents must save him.

Aug 13, 2004 - 22m
Mac races to save Bloo from the sinister scheme of the evil imaginary friend.

Aug 20, 2004 - 21m
Frankie goes to the mall to get a gift for Madame Foster's birthday, but Bloo and the gang tag along and cause all kinds of trouble.

Aug 27, 2004 - 22m
Bloo decides to open the one door at the retirement home for imaginary friends that is never, ever to be opened, and the house becomes infested with something bad.

Sep 3, 2004 - 22m
Bloo breaks Madame Foster's bust, and the gang rushes to put it back together before Mr. Herriman finds out.

Sep 10, 2004 - 21m
Bloo can't find the dining room, and Mr. Herriman won't allow dinner to be served until he arrives.

Sep 17, 2004 - 22m
Mac and Bloo get embarrassing footage of Mr. Herriman while conducting interviews for a Web site.

Sep 24, 2004 - 22m
A new Imaginary Friend named Berry has her eyes on Bloo, and Mac stands between them.

Oct 1, 2004 - 22m
Terrence creates an imaginary friend named Red to beat up Bloo. Then a man in a cellphone costume fools Bloo.

Oct 8, 2004 - 22m
Eduardo breaks the "no dogs in the house" rule.

Oct 15, 2004 - 21m
It's "Adopt-a-Thought Saturday," when imaginary friends can be taken by new families. Mac and Bloo worry that they'll lose all their pals, and take drastic measures to make sure they don't.

Oct 22, 2004 - 20m
Wilt and Eduardo think there's a ghost in the home.